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Đang hiển thị bài đăng từ Tháng 1, 2022

EYE FOUND IT: BOARD GAME

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  OBJECT OF EYE FOUND IT:  The object of Eye Found It is for all players to be at the castle before the clock strikes midnight. NUMBER OF PLAYERS:  1 to 6 players MATERIALS:  One rule book, one game board, 6 player pieces, a spinner, 12 ring markers, 30 search cards, and an hourglass. TYPE OF GAME:  Children’s Board Game AUDIENCE:  4+ OVERVIEW OF EYE FOUND IT Eye Found It is a children’s board game for 1 to 6 players. The goal of the game is for all players to get to the castle before the clock strikes 12. If you fail to do so, all players lose, but if all players make it then you all win.  안전놀이터 SETUP The game board should be assembled and laid out centrally to all players. Each player will then pick their character piece for the game. The search cards should be shuffled and set near the game board within easy reach. The remaining pieces such as the hourglass, markers, and spinner should also be set near the gameboard within easy reach. The clock will be set to one and the game is rea

MIDNIGHT

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  MIDNIGHT OBJECTIVE OF MIDNIGHT:  Be the first player to score 100 points NUMBER OF PLAYERS:  2 or more MATERIALS:  Six 6 sided dice, way to keep score TYPE OF GAME:  Dice game AUDIENCE:  Family, Adults INTRODUCTION OF MIDNIGHT Like most dice games, Midnight is often played for money or to decide who buys the next round. Removing those elements makes the game more family friendly, and it is still an enjoyable icebreaker for family game night.  In Midnight, also known as 1-4-24, players are trying to be the first to earn 100 points or more.  This is done by rolling dice and creating the highest score value possible.  Scores are locked in by rolling a 1 and a 4.  토토사이트 THE PLAY  To decide who goes first, each player should roll all six dice.  The player with the highest total goes first. On a players turn, they begin by rolling all six dice.  Players must keep at least one die per roll.  They may keep more if they wish.  This means that on a player’s turn they may roll anywhere from one

ONE O FIVE

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  OBJECTIVE OF ONE O FIVE:   Be the first player to successfully build all the sets NUMBER OF PLAYERS:  2 or more MATERIALS:  Five 6 sided dice per player TYPE OF GAME:  Dice Game AUDIENCE:  Kids, families INTRODUCTION OF ONE O FIVE One O Five is a fast paced dice game that is especially enjoyable for kids.  Each player will race to build sets of their target number.  The first player to build all of the target number sets wins the game.  In order to play, you must have a set of five dice for each player.   In order to speed the game up even more, play with fewer dice per player.  THE PLAY To decide who goes first, have each player roll all five of their dice.  The player with the highest total goes first.  먹튀검증 Each turn, players will be trying to build a set of their target number.  To begin the game, all players start with 1 as their target number.  Player one begins the game by rolling all five dice.  Since their target number is 1, they will set aside any 1’s that they rolled.  Af

RUN FOR IT

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  OBJECTIVE OF RUN FOR IT:   Be the first player to reach 100 points NUMBER OF PLAYERS:  2 or more MATERIALS:  Six 6 sided dice and a way to keep score TYPE OF GAME:  Dice Game AUDIENCE:  Family, Adults INTRODUCTION OF RUN FOR IT Run For It is an exciting push your luck dice game that challengers players to build the biggest straight possible each turn.  Will you choose to play it safe and be happy with a 1-2-3 straight, or will you push your luck and go for more?  Grab some dice, and let’s find out! THE PLAY Before the game begins, have each player roll one of the dice.  The player with the highest roll gets to go first. During each turn, players are trying to build as big a straight as possible.  To begin a turn, each player will start by rolling all six dice.  In order to begin building your straight, you must roll a 1.  If you do not get a 1 on your first roll, your turn is immediately over.  If you do get a 1, you may remove as many dice as possible in order to build your straight

SEVENS

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  SEVENS OBJECTIVE OF SEVENS:   Be the player with the highest score at the end of the game NUMBER OF PLAYERS:  2 or more MATERIALS:  Six 6 sided dice and a way to keep score TYPE OF GAME:  Dice game AUDIENCE:  Family, Adults INTRODUCTION OF SEVENS Sevens is a fun little dice game that challenges players to push their luck each round.  During a player’s turn, they will have three chances to score as many points as possible.  Watch out! Any two dice that add up to 7 are removed. THE PLAY Before the game begins, determine how many rounds you are going to play. Each player should roll all six dice.  The player with the highest total gets to go first. On a player’s turn, they get to roll the dice three times in order to get the highest score possible for the round.  A player begins their turn by rolling all six dice.  After doing so, they must remove any two dice combinations that equal 7.  Any two dice that add up to seven must be removed.  Examples include 6-1, 5-2, and 4-3.  Once those

SHIP CAPTAIN AND CREW

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  OBJECTIVE OF SHIP CAPTAIN AND CREW:   Be the first player to earn 50 points or more NUMBER OF PLAYERS:  Two or more players MATERIALS:  Five 6 sided dice and a way to keep score TYPE OF GAME:  Dice game AUDIENCE:  Family, Adults INTRODUCTION OF SHIP CAPTAIN AND CREW Going by many names such as Clickety Clack, Ship of Fools, and Destroyer, Ship Captain and Crew is a classic dice games usually played in bars to establish who buys the next round.  Although the game is simply played with a handful of six sided dice, there are commercial versions available in stores that embellish the theme.  In this game, players’ must establish the highest valued cargo possible after rolling a ship (6), captain (5), and crew (4).   안전놀이터 THE PLAY Each player should roll all five dice.  The player who rolled the highest total goes first.  On each turn, players get three rolls to establish the ship, captain, and crew, as well as roll the highest cargo total possible.  A player must roll a 6 before they ca

CAESAR & CLEOPATRA

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  OBJECTIVE OF CAESAR & CLEOPATRA:  The  objective of Caesar & Cleopatra is to win the support of more Patricians by influencing them. NUMBER OF PLAYERS:  2 MATERIALS:  135 cartes, dont: 35 Forum cards 21 Patrician cards (5 Senator, 5 Quaestor, 5 Praetor, 3 Censor and 3 Aedile) 8 Vote of Confidence cards 6 Bonus Goal cards 50 Roman cards: 37 Influence cards and 13 Action cards 50 Egyptian cards: 37 Influence cards and 13 Action cards TYPE OF GAME:  majority influence duel game AUDIENCE:  teen, adult OVERVIEW   OF   CAESAR & CLEOPATRA Caesar and Cleopatra fought a battle for influence in the Roman Senate, each trying to win the support of more Patricians than the other in the regular elections. Whoever ultimately has the most Patricians will control the Senate, and the Empire… SETUP 1. Constitution of the Forum Sort the 35 Forum cards, then separate the 21 Patrician cards into 5 groups, placed next to each other in the centre of the table. The order of the cards within a gro

MUNDUS NOVUS

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  OBJECTIVE OF MUNDUS NOVUS:  The objective of Mundus Novus is to become the richest by acquiring and selling goods. NUMBER OF PLAYERS:  2 to 6 MATERIALS: 1 Trade Master token Doubloon tokens (30 tokens of value 10, 30 tokens of value 5 and 30 tokens of value 1) 120 Resource cards: 16 cocoa (1), 16 corn (2), 16 tobacco (3), 12 coffee (4), 12 cotton (5), 12 sugar cane (6), 8 potato (7), 8 indigo (8) 8 vanilla (9), 12 Inca relics 44 Development cards with specific effects 6 Event tokens TYPE OF GAME:  trading card game AUDIENCE:  teen, adult OVERVIEW OF MUNDUS NOVUS In each round, the players collect goods cards (cocoa, tobacco, indigo, potato etc…)… but must put some of them in the exchange. Once these exchanges are over, you can combine your cards in two different ways: by making series of at least 3 identical cards to take Developments (caravels, warehouses, characters…), or by combining different cards to earn doubloons. SETUP At the beginning of the game, carefully mix the Resource